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Monday, 21 February 2005 | portakal
Designer for Stainless Steel Studios, Inc.
December 16, 2004
JOIN THE TEAM THAT'S DEVELOPING PREMIERE REAL-TIME STRATEGY GAMES FOR THE NEW MILLENNIUM Stainless Steel Studios, Inc., founded by Rick Goodman (creator/lead designer for Microsoft's award winning Age of Empires) in 1998 and based in Cambridge, Massachusetts, completed its first award-winning title, Empire Earth, in 2001 and Empires: Dawn of the Modern World in 2003.
Here's a unique opportunity to participate in the creation of innovative, top-quality game titles for one of the industry's top developers. If you're a die-hard gamer who is hard working, self-motivated, energetic, and you're interested in creating 'AAA' game titles, Stainless Steel Studios is looking for you!
We're currently looking for World Class 3D digital artists and character animators in the industry. Please visit our web site at http://www.stainlesssteelstudios.com/jobs/Artist.html and complete the Art Test as explained in the instructions and send it to artresume@stainlesssteelstudios.com. All applicants must complete the Art Test before they will be considered for the position.
World-Class Digital Artist "WORLD - CLASS" 3D Artist needed for AAA strategy game development. You should have 4-6 years of experience using a high-end 3d package, excellent Photoshop skills and have a passion for making the best games in the world. A degree and 3D Studio Max experience are a plus, but not required. An ideal candidate must have previous industry experience. You should have a number of the following skills: 1. 3D modeling 2. 3D animation 3. 2D texture painting 4. Real time effects 5. Strong eye for Cinematics 6. Sketching/illustration 7. Excellent communication skills 8. Ability to learn technical in-house tools
Responsibilities include: · Create and animate photo realistic characters for next gen RTS. · Work on photo realistic environments. · A professional demeanor, with strong interpersonal, problem solving skills. · Follow concept art, story boards, written descriptions, and scripts. · Create dynamic and spectacular in-game SFX using a limited number of polygons and textures (explosions, fire, rain, flowing water, etc.). · Demonstrate proactive approach to task management: Meticulous work habits, talent for doing more with less, and the ability to self manage (with direction). · Demonstrate versatility: will be doing sfx, In game cinematics, characters, and weapons. · Demonstrate strong communication skills: will be working closely with programmers, designers, and other artists. . Submit resumes to Brent Cheatham at: ilovemyjob@stainlesssteelstudios.com
Stainless Steel Studios is accepting applications from candidates who are permanent residents of the United States and who can demonstrate they are able to work in this country.
All inquiries will be kept strictly confidential. We are an equal opportunity employer offering an excellent salary and benefits package along with an exciting stock option plan to qualified candidates.
Email resumes to Sonya at Ilovemyjob@stainlesssteelstudios.com
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