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Autodesk DWF Composer and DWF Viewer

Autodesk DWF Composer and DWF Viewer

Autodesk today made it easier and faster for companies to turn their ideas into finished designs. With new versions of Autodesk DWF Composer and DWF Viewer, design professionals can share and revise digital design documents with great accuracy and speed, and have confidence in the integrity of the underlying design data. Using this digital process, project teams reduce costs and the typical two-three-day lag associated with traditional design document delivery methods.

"For an average house design, we'd have to print out four sets of copies for the building department for permits, along with the usual two extra sets for the contractor and owner. A print run like that alone will run about $100 each time we need to FedEx a set. Using DWF files rather than printing means that we can now email sheet sets in many cases rather than messenger them. So not only were we saving hundreds of dollars on every job, we also increase productivity by emailing compact design files instead of loading them to an FTP site or sending paper versions for review," commented Mark Douglas, structural technician for MKM and Associates.

"The latest versions of DWF Composer and DWF Viewer respond to market demand for the capability to develop digital design processes, which can save thousands of dollars per project and accelerate time to market," c

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Autodesk DWF Composer and DWF Viewer

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Levent OZLER

Dosch LayerFX

Dosch LayerFX

Dosch Design is releasing the newest LayerFX image collection in the Dosch LayerFX product line.

The product 'Dosch LayerFX: Global Tech' includes 25 design templates for global communication and technology. Images, which help visualize modern technologies, world spanning communications, business and activities in your important illustrations, DTP work and business reports.

Like all other products of the Dosch LayerFX product line, all motives are set up as Photoshop layers and can therefore be changed and tweaked for maximum individuality by emphasizing certain elements and phasing out others. The Dosch LayerFX products contain extraordinary motives, which give the user a degree of creative freedom that is simply amazing.

Dosch LayerFX products, which are provided in print resolution unlock substantial time and cost savings when creating illustrations, cover pictures, product advertising, annual and business reports, event artwork. The LayerFX images are also a perfect starting point for compositions in motion graphics.

The product is compatible with Windows and MAC computers and is priced at 69.00 USD / 59.00 EUR.

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Dosch LayerFX

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Levent OZLER

Mathematicians Promise Animation Revolution

Mathematicians Promise Animation Revolution

CSIRO mathematicians are combining art and science to solve one of the last big challenges in animation - fluids.

They are aiming to develop techniques for fluid animations that are so realistic audiences will bring umbrellas to the movies.

Kevin Cryan of CSIRO Mathematical and Information Sciences says that current approaches to animating fluids like water, smoke, gases, lava and molten metals are based on relatively simplistic calculations and do not deliver anything like realistic motion.

"Audiences are very good at assessing realism, so a poorly animated scene involving water or another fluid can reduce the overall impact of a production, causing the audience to be distracted from the story," says Mr Cryan.

"What we are doing is taking the mathematical equations used to model complex fluid interactions, such as the aerodynamics of aircraft or the behaviour of mined ores in crushing mills, and applying them to animating fluids for motion pictures and computer games."

When one or more fluids interact in a space, predicting flow behaviours like waves, bubbles, splashes, eddies and whirlpools requires extremely complex mathematical models.

The science of Computational Fluid Dynamics (CFD) helps engineers understand how fluids behave so they can design better products and processes.

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Mathematicians Promise Animation Revolution

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Levent OZLER

Twentieth Century Fox Animation Acquires Rights to Horton Hears a Who

Twentieth Century Fox Animation Acquires Rights to Horton Hears a Who

Following almost two years of negotiations, Twentieth Century Fox Animation has acquired rights to turn the Dr. Seuss classic, Horton Hears a Who, into a computer generated animated feature film, it was announced today by Chris Meledandri, president of Twentieth Century Fox Animation.

Blue Sky Studios, the New York-based unit of Twentieth Century Fox Animation, will produce Horton Hears a Who. Previously, Blue Sky produced the blockbuster animated feature "Ice Age." Horton Hears a Who is scheduled to follow Blue Sky's next feature, "Ice Age 2: The Meltdown," which is currently in production.

Fox made the deal for Horton Hears a Who with Audrey Geisel, widow of Theodor Geisel, who penned his beloved novels under the name "Dr. Seuss." Cinco Paul and Ken Daurio are currently writing the screenplay.

Commented Chris Meledandri: "I have always wanted to do a digitally animated Dr. Seuss movie, and Horton Hears a Who has the right narrative structure to make a wonderful film."

Fox has also acquired the rights to the second book in the "Horton" series, "Horton Hatches the Egg."

One of the world's largest producers and distributors of motion pictures, Fox Filmed Entertainment produces, acquires and distributes motion pictures throughout the world. These motion pictures are produced or acquired by the following units

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Twentieth Century Fox Animation Acquires Rights to Horton Hears a Who

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Levent OZLER

Parsons School of Design Partners with Atari for Retro Redux Video Game

Parsons School of Design Partners with Atari for Retro Redux Video Game

On April 2-3, Parsons School of Design, a division of New School University, will present its first 24-hour game design event, "Retro Redux", in collaboration with Atari, Inc.

Teams of students from New York area colleges and universities will compete to see if they have what it takes to design a game that withstands the test of time based on the original Atari 2600 technology, which gave rise to such classic games as Asteroids, Missile Command, Pong and Centipede.

The resulting games will be judged in the categories of top overall game, most innovative game design, best sound, and best visuals, with the top overall game to be featured in the an upcoming version of the Atari Flashback Game Console.

Awards will be presented at a ceremony to be held on Monday, April 4 at 5 p.m. at the Theresa Lang Student Center, 55 West 13th Street, New York.

"Retro Redux provides students with the opportunity to test their creativity and design skills by re-inventing classic games from the birth of the video game era," said Katie Salen, the director of the MFA Design and Technology Program at Parsons and a professional game designer.

"By bringing together students from the leading university game design programs in the New York area, Parsons will showcase the tremendous talent to be found in the region."

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Parsons School of Design Partners with Atari for Retro Redux Video Game

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Senay TOPCUOGLU

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