The Political Machine
September 14, 2004 | Bige OZLER
The 2004 Presidential elections are turning into a spectacular display of propaganda, media frenzy, personal attacks and other forms of political warfare.
As such, it's not surprising that UBI Soft picked this time to release a game focusing on politics, which would command minimal interest at any other time. In order to increase the sales even further, the box featured Bush and Kerry, glaring at each other. The game certainly deserves all the attention it gets, and I commend UBI for their approach.
The Political Machine has obviously been designed with a two-player board game in mind. It thrives in apparent simplicity of rules and great balance, but it offers an incredible strategic depth that many other titles can only dream about.
A map of the US, divided into states, represents the main playing field. You are the campaign manager of one of the candidates, and your task is to win enough states to assure you a large enough electorate vote.
You can either focus on only several of the most populous states, or you can try to win the vast majority of the less inhabited ones. Because of a relatively accurate sociological model, your strategy will closely mimic that of real world candidates, be it the Republicans or the Democrats.
There are several ways to win a state. You can create different types of advertisements. You can build campaign hea
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