MoMA Acquires 14 Video Games for Architecture and Design Collection

MoMA Acquires 14 Video Games for Architecture and Design Collection

The Museum of Modern Art has acquired a selection of 14 video games, the seedbed for an initial wish list of about 40 to be acquired in the near future.

The initial group of video games, which will be installed in the Museum's Philip Johnson Galleries in March 2013, includes Pac-Man, Tetris, Another World, Myst, SimCity 2000, vib-ribbon, The Sims, Katamari Damacy, EVE Online, Dwarf Fortress, Portal, flOw, Passage, Canabalt.

Another World

The games were selected as outstanding examples of interaction design - a field that MoMA has already explored and collected extensively, and one of the most important and oft-discussed expressions of contemporary design creativity.

SimCity 2000

Criteria for the selections emphasize not only the visual quality and aesthetic experience of each game, but also the many other aspects - from the elegance of the code to the design of the player's behavior-that pertain to interaction design.

MoMA

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