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| Design Fundamentals for New Media | | Fundamental design principles will always remain the same, but the digital technology that can support them is evolving and affecting their application in a profound way. In this unique and timely book, artist and educator James Bennett explores essential elements of design within the context of the "new media" reality in which today's designers learn and work. | | category : Digital Design Books | astore.amazon.com/detail/1133131131
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| Tokyo Fashion Graphics | | Tokyo Fashion Graphics presents up-to-the-minute promotional tools used in Japan's high-fashion industry. Focusing mainly on Tokyo, this book will introduce readers to visual tactics used in daily sales promotions as well as in seasonal merchandising used by Japan's most accomplished designers. | | category : Fashion Books | astore.amazon.com/detail/4756241425
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| Structural Displays | | Structural Displays is a collection of simple, novel and out of the ordinary packs and displays. Some are as simple as a single diecut, while others have up to nine different structures. | | category : Exhibition Design Books | astore.amazon.com/detail/8496774880
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| Future-Proof Web Design | | The web is constantly changing and evolving with an increased range of devices, browsers, and standards that need to be considered in design. Web designers know they must stay sharp in order to keep up with the rapid pace of technology change. This much-needed book teaches the art of flexible and adaptable design that can work easily with new devices, technologies, and standards. | | category : Web Design Books | astore.amazon.com/detail/1119978777
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| Seventy-nine Short Essays on Design | | Seventy-nine Short Essays on Design brings together the best of designer Michael Bierut's critical writingserious or humorous, flattering or biting, but always on the mark. | | category : Design Books | astore.amazon.com/detail/1616890614
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| Exhibit Design: The Future | | With essays on projects and design-build experiences from around the world with some of the finest museum designers, the book follows defining trends that will shape the future of exhibit design. With processes, methods and creative thoughts, exhibits will continually evolve in unexplored dimensions to enrich and augment learning experiences. | | category : Exhibition Design Books | astore.amazon.com/detail/146625369X
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| Exhibitions and Showrooms | | Exhibitions and Showrooms, aimed at designers, exhibition professionals and design students, is a collection with fifty innovative design works involving different styles, from the simple and classy to high-tech and experimental designs. The book selects excellent exhibiting projects of designers from different countries and is categorised into two parts—exhibition and trade fair. | | category : Exhibition Design Books | astore.amazon.com/detail/9881974070
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| Designer Profile 2012/2013 | | Since 1998 the bilingual Designer Profile has been the authoritative work on the design scene in Germany, Austria and Switzerland. Every two years it enables designers from the fields of industrial, exhibition, graphic and multimedia design to present their ideas, concepts and successes. These volumes form an indispensable reference work for management decision-makers and agencies who need speedy and targeted information on the spectrum of activities provided by potential designer partners. | | category : Design Books | astore.amazon.com/detail/3034607644
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| Modern Furniture Classics: From 1900 to Now | | Richly illustrated with more than 250 photographs, Modern Furniture Classics catalogs the passionate talents of international furniture designers and manufacturers from the 20th and 21st centuries. From the handmade vernacular styles of the Arts and Crafts Movement through today's experimental work, this chronological journey focuses on more than 240 classics of modern furniture design, including influential pieces by Philippe Starck, Henry van der Velde, Marcel Breuer, Le Corbusier, Matthew Rice, Frank Gehry and others. | | category : Furniture Design Books | astore.amazon.com/detail/1847328156
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| Pepe Andreu: Thinking Furniture | | Pepe Andreu is one of Spain's foremost furniture designers, famed for his reconciliation of contemporary forms with traditional artisanal materials. Each stage in the development of Andreu's mostly wood-based furniture is developed by the designer himself, from sketches to model to prototype construction. This volume surveys the output of his company to date. | | category : Furniture Design Books | astore.amazon.com/detail/8492841885
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| Ronan and Erwan Bouroullec | | This book looks at the entire career of the French brothers Ronan and Erwan Bouroullec, widely regarded as two of the most exciting young European designers to have emerged in the last twenty years. The book features all of their work to date, a collection which includes commissions for Vitra, Alessi, and Cappellini amongst others and will open with an introduction by Anniina Koivu, editor of Abitare magazine. | | category : Design Books | astore.amazon.com/detail/0714862479
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| From Aalto to Zumthor: Furniture by Architects | | Product design is a design branch in its own right, but renowned architects often design their ideal furniture themselves. From Aalto to Zumthor: Furniture by Architects features an attractive range of sculptural, futuristic and functional design. | | category : Furniture Design Books | astore.amazon.com/detail/3863351274
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| Industrial Furniture: Prototypes of the Modern Era | | Industrial Furniture: Prototypes of the Modern Era looks at a unique and hitherto neglected aspect of furniture design: furniture made by workers and mechanics to serve an industrial function. In their strict orientation towards utility, these simple pieces of industrial furniture feature screwed together or welded iron plates, sheet metal, steel pipes and wooden boards. | | category : Furniture Design Books | astore.amazon.com/detail/3869842199
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| Google SketchUp for Game Design | | The book takes a clear, step-by-step approach to building a complete game level using SketchUp with many props and textures. This book is designed for anyone who wants to create entire 3D worlds in freely available game engines such as Unity 3D, CryEngine, Ogre, Panda3D, Unreal Engine, and Blender Game Engine. | | category : Game Design Books | astore.amazon.com/detail/B006EEJSK4
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| Holistic Game Development with Unity | | Holistic Game Development with Unity is an authoritative guide to creating games in Unity. Taking you through game design, programming, and art, Penny de Byl uses a holistic approach to equip you with the multidisciplinary skills you need for the independent games industry. | | category : Game Design Books | astore.amazon.com/detail/0240819330
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| The Making of Prince of Persia: Journals 1985-1993 | | Before Prince of Persia was a best-selling video game franchise and a Jerry Bruckheimer movie, it was an Apple II computer game created and programmed by one person, Jordan Mechner. Also available as an ebook, Mechner's candid journals from the time capture his journey from his parents' basement to the forefront of the fast-growing 1980s video game industry... and the creative, technical and personal struggles that brought the prince into being and ultimately into the homes of millions of people worldwide. | | category : Game Design Books | astore.amazon.com/detail/1468093657
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| Mid Century Ads | | Mid Century Ads: Advertising from the Mad Men Era features ads for cars, travel, technology, liquor, cigarettes, movies, appliances, furniture, war bonds, toothpaste, you name it - the full spectrum of products and services available to the eager American consumer. These ads paint a fascinating picture of the colorful capitalism that dominated the spirit of the 50s and 60s, from the height of pro-American McCarthyism to the carefree booze-and-cigarettes Mad Men era. Bursting with fresh, crisp colors, these ads have been digitally mastered to look as bright and new as the day they first hit the newsstands. | | category : Advertising Design Books | astore.amazon.com/detail/3836528347
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| Matchbook Art | | In the 1930s, 40s, and 50s, paper matchbooks were a universal advertising medium. With its crisp fonts and diminutive illustrations, novelty matchbook art perfectly conveys the character of that smoke-filled era. Assembled from hard-to-find salesmen's samples, this book and CD-ROM set features hundreds of examples from the period's major designers and manufacturers. | | category : Advertising Design Books | astore.amazon.com/detail/0486484432
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| The Creative Process Illustrated | | The Creative Process Illustrated represents a rare and remarkable look at the minds that fuel the ad industry. Take an intimate look into the creative processes of some of the top minds in the advertising industry. Get inspired as you learn about the people behind smart ad campaigns and see how they visualize their own search for a great idea. | | category : Advertising Design Books | astore.amazon.com/detail/B0044XV67K
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