3D Design Books
'Up and Running with AutoCAD 2021: 2D and 3D Drawing, Design and Modeling' presents a combination of step-by-step instruction, examples and insightful explanations. The book emphasizes core concepts and practical application of AutoCAD in engineering, architecture and design.
Drawing from the Model offers insights into developments in computing in relation to architectural drawing and modeling, by addressing historical analog methods of architectural drawing based on descriptive geometry and projection, and transitioning to contemporary digital methods based on computational processes and emerging technologies.
Functional Design for 3D Printing is a guide to the intersection of design, 3d printing, and utility. This volume will demonstrate design practices that expand the possibilities for durable, functional objects.
This book offers full-color, step-by-step tutorials about techniques involved in creating photorealistic renders for interior/exterior scenes. Each tutorial includes a 3d project scene to guide you through, production and post-production. The production chapter shows how to create shaders, fine-tune textures and set up a day/night lighting rig. The book also features tips about, pre-production, camera settings, verified views, material editors, shaders, 3ds max scripts, and much more.
The 3D interior sketch book provides you the step by step how to draw the 3D room, 3D table, 3D TV cabinet, bed and headboard, 3D bookshelf and put those pieces in the room as professional 3D designer. The content of the book teaches you how to draw a 3D isometric, which makes it easier to draw. This can give you a basic interior design principles starting by drawing furniture in many different ways and you can you can put in the room.
This book is about the fundamentals of light, shadow and reflectivity; the focus is firmly on helping to improve visual understanding of the world around and on techniques for representing that world. This book is divided into two major sections: the first explains the physics of light and shadow. The second section focuses on the physics of reflectivity and how to render a wide range of materials utilizing this knowledge.
This full-color text offers a clear, complete introduction and detailed reference for creating 3D models and 2D documentation drawings. Superbly integrated illustrations, text, step-by-step instructions, and navigation make it easier than ever to master key skills and knowledge.
Foam Patterning and Construction Techniques: Turning 2D Designs into 3D Shapes explains how to create your theatrical prop, puppet, or costume design using the unique and tricky medium of foam. Step-by-step instructions, photographs, and explanations illustrate how to translate your design from paper to reality by creating custom "skin" patterns, followed by creation of a foam mockup. The book details how to bring your project to life with varied finishing techniques, including using fur and fabric coverings and dying and painting foam.
The A-Z 3D Printing Handbook covers everything you need to know when researching, starting, and using FDM 3D printers. This handbook includes tutorials, explanations, and everything in between that can help you print like a pro.
Architectural Design with SketchUp is the leading guide to this incredibly useful tool for architects, interior designers, construction professionals, and makers. With easy to follow tutorials that first brush up on the basics of the program and then cover many advanced processes, this resource offers both informative text and full-color illustrations.
Parametric Building Design Using Autodesk Maya integrates the theoretical research of computational design and Maya non-linear modeling techniques associated with simulation, animation, digital fabrication and form-finding within 2D & 3D design. The book includes case studies from Zaha Hadid Architects, Greg Lynn Form, Gage Clemenceau Architects, Tang & Yang Architects, as well as step by step exercises, demonstration projects and crucially a fantastic online resource which includes video tutorials, scripts, and Maya source files.
Introducing Autodesk Maya 2015 includes straightforward lessons, real-world examples, detailed tutorials, and downloadable project files that get you modeling and animating your own digital models and scenes right away.
With articles about techniques, freely available CAD packages, and comparisons of printers that are on the market, Make: 3D Printing makes it easy to understand this complex and constantly-shifting topic.
AutoCAD 2015 Essentials contains 400 pages of full-color, comprehensive instruction on the world's top drafting and architecture software. This 2015 edition features architectural, manufacturing, and landscape architecture examples.
3D Printing with Autodesk: Create and Print 3D Objects with 123D, AutoCAD and Inventor is a full-color guide that will help you fully master 3D printing with Autodesk apps even if you've never done any of this before.
A practical guide to SketchUp addressing the specific needs of interior designers. The book covers the basics of creating 3D models before showing how to create space plans, model furniture, cabinetry, and accessories, experiment with colors and materials, incorporate manufacturers' models into project plans, and create final presentations and animated walk-throughs for clients. Each chapter includes clear explanations and helpful illustrations to make this an ideal introduction to the topic.
LEO the Maker Prince teaches children (both young and old) about 3D printing by following Carla and LEO's journey through Brooklyn. LEO is a walking, talking robot who has the magical ability to to print any object that Carla draws.
Rendering In SketchUp provides instructions for creating 3D photoreal graphics for SketchUp models using integrated rendering programs. The book serves as a beginner rendering manual and reference guide to further develop rendering skills.
Mastering Autodesk Revit Architecture 2014 features in-depth explanations, real-world examples, and practical tutorials help you grasp crucial tools, techniques, and concepts so you can quickly start doing real work in Revit. You will learn core BIM concepts and best practices for everything from putting together impressive building designs to producing solid documentation, creating visualizations that impress clients, and more.
The Solidworks 2013 Bible introduces beginners to the software but then goes far beyond, covering numerous details that advanced users have requested.
Fabricated tells the story of 3D printers, humble manufacturing machines that are bursting out of the factory and into schools, kitchens, hospitals, even onto the fashion catwalk. The book describes our emerging world of printable products, where people design and 3D print their own creations as easily as they edit an online document.
Mastering Autodesk 3ds Max 2013 offers detailed tutorials covering all the latest features of 3ds Max. From modeling, texturing, animation, and architectural visualization to high-level techniques for film, television, games, and more, this book provides professional-level instruction on 3ds Max.
Computational Architecture: Digital Designing Tools and Manufacturing Techniques offers an overview of digital tools and techniques, such as twisting, lofting, triangulating, drilling, knotting, and framing, that were used systematically to explore spatial, structural, and geometrical conditions, leading to the emergence of abstract prototypes.
3D Design Basics explores basic three-dimensional options for presenting design ideas, including models, paraline drawings, and perspective drawings. Students will be exposed to a variety of model-building tools and methods and learn how to start designing with quick rip-and-tear models.
Beginning Blender covers the latest Blender 2.5 release in depth. The book starts with the creation of simple figures using basic modeling and sculpting. It then teaches you how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging, and ultimately, full animation.
3D animation is today's hottest art form, and here's the perfect training manual to get 3D artists started! Both experienced artists and newcomers to 3D can discover the secrets behind creating fully dimensional characters for comics, web toons, graphic novels, and computer-animated short films. This book will also appeal to collectors, comics enthusiasts, and others who simply appreciate great cartoon art and want to know more about how it is created.
The Art of Maya 3rd edition is an introduction to 3D computer graphics unlike any other. Join the thousands of users who've garnered the knowledge they needed to enter the 3rd dimension with this full color visual exploration of the theory of Maya. Rich with diagrams and illustrations that demonstrate the critical concepts of 3D time and space, this book will help you understand the concepts critical to conveying your artistic vision through the medium of 3D.
Rhino NURBS 3D Modeling is an excellent book not only on building models with this popular modeling tool but on computer modeling in general. Many of the techniques described here, such as Boolean operations and trimming surfaces, can be applied to building models in other programs. Many chapters adeptly demonstrate Rhinos power as a NURBS modeler (Non-Uniform Rational B-Splines). NURBS is a computer modeling paradigm that makes it easy to build curved surfaces and organic shapes.
This guide identifies the characteristics of wireframe models and how to construct basic curves in the Rhino software, then covers more advanced skills needed for surface and solid modeling. Cheng (Hong Kong Polytechnic University) provides step-by-step instructions for performing such tasks as constructing free-form and derived surfaces, analyzing the constructed surfaces, joining surfaces to form a closed polyspace, and capping planar holes.