Exhibition Design Books
Focusing on the creative life and lessons of the prominent 92-year old museum exhibition designer, Ted Cohen, this visually driven book offers useful information on the design form, while promising to illuminate creative possibilities for the readers' own unique spaces. Cohen is a master, who has created over 800 exhibitions for nearly 30 museums, as well as installations in hospitals and private collections. This hardbound book is a handsome, limited edition of interest to anyone working in or interested in museum exhibition design, as well as residential design.
Creating Exhibitions: Collaboration in the Planning, Development, and Design of Innovative Experiences
Structured around the key phases of the exhibition design process, this guide offers complete coverage of the tools and processes required to develop successful exhibitions. Intended to appeal to the broad range of stakeholders in any exhibition design process, the book offers this critical information in the context of a collaborative process intended to drive innovation for exhibition design.
Museum Exhibition Planning and Design is a comprehensive introduction and reference to exhibition planning and design. This book focuses on both the procedural elements of successful planning, like the phases of exhibit design and all associated tasks and issues, and on the design elements that make up the realized exhibit itself, such as color, light, shape, form, space, and building materials.
Grand Stand 6 is a testament to the breath and variety of stand design and a must-have reference tool for interior designers, architects and branding experts. The book is divided into five chapters that tackle different themes that highlight current trends in the industry for trade fairs and other international events. Shown in either two or four pages, the selected works range from lavish displays and architectural pavilions, to interactive installations and holistic experiences presented at 50 fairs and events all over the world.
Basics Interior Design 02: Exhibition Design explores the role of the exhibition designer as a creative practitioner, and seeks to communicate a better understanding of exhibition design as a discipline. This book offers a comprehensive guide to the practice of exhibition design, and considers the blurring of its borders with other disciplines, such as graphic design.
Leslie Bedford, former director of the highly regarded Bank Street College museum leadership program, expands the museum professional's vision of exhibitions beyond the simple goal of transmitting knowledge to the visitor. Her view of exhibitions as interactive, emotional, embodied, imaginative experiences opens a new vista for those designing them. Using examples both from her own work at the Boston Children's Museum and from other institutions around the globe, Bedford offers the museum professional a bold new vision built around narrative, imagination, and aesthetics, merging the work of the educator with that of the artist.
Exhibition Art: Graphics and Space Design features over sixty of the world's most creative exhibition designs including fascinating space design solutions and sophisticated graphic design ideas. The examples range from extraordinarily large events such as a World's Fair exposition to small one-artist solo shows.
Exhibition Design 2 describes the skills needed to become an exhibition designer, including: developing a brief and working with clients; design principles for graphics, circulation, lighting, and accessibility; presenting ideas to clients; and the practicalities of production. A wealth of visual material includes photographs of completed exhibitions by world-renowned designers, concept drawings, computer renderings, charts and tables of information-all for a wide range of exhibitions around the world, permanent and temporary, including museums and galleries, visitor centres, brand experiences, festivals and trade fairs. This second edition includes new examples, updated information on the latest digital technology, and expanded coverage of interactives and sound and film.
The fifth Grand Stand features new trends in the ever-changing world of stand design. The scenographic design of space and the creation of a stimulating atmosphere are crucial in shaping human experience. The design of trade fair stands has become increasingly important to exhibiting organizations, and today's designers are playing an essential role in integrating brand identity into fascinating corporate presentations. This inspiring volume covers the creative processes behind more than one hundred temporary spaces, including how to deal with challenges such as restrictions of space and limitations of lighting.
Trade Fair Design Annual 2014/2015 documents the best trade fair stands in the past year and presents current trends and tendencies for the future by means of large illustrations and descriptive texts.
Walk and Watch III features the latest exhibition stands and focuses on both the details and atmosphere of the exhibition display design. It shows you how designers use light, colour and materials to create innovative exhibits.
Museum Exhibition Planning and Design offers a comprehensive introduction and reference to exhibition planning and design. This book focuses on both the procedural elements of successful planning, like the phases of exhibit design and all associated tasks and issues, and on the design elements that make up the realized exhibit itself, such as color, light, shape, form, space, and building materials.
The roughly 35 concepts that are presented range from conventional product show to scenographically themed environments and presentations of art and culture with the company in the role of a patron. Articles by experts from the fields of history management, scenography, marketing and project development give insights into the conception of the content, the implementation of the design and the running of the museum as a business.
Grand Stand 4 is brimming with contemporary stand designs that will inspire architects, designers, brand managers, and any individuals interested in the building of ephemeral environments that leave an indelible impression.
Drawing on examples from the authors own experience as exhibition designers, Designing Exhibitions: A Compendium for Architects, Designers and Museum Professionals examines every phase of exhibition creation. Throughout the book, full-color illustrations, sketches, diagrams, wall plans, models and photographs provide detailed insights into the design process.
Designed around contextual studies of virtuality and the art of exhibition, Virtuality and the Art of Exhibition applies practice-based research to a broad range of topics, including digital mediation, spatial practice, the multimedia museum, and curatorial design. Rounding out the volume are case studies with accompanying illustrations.
Exhibitions: Concept, Planning and Design presents the basics - the elements and principles of design, use of space, budgets and resources, lighting and wall labels, and more - as well as the inspiring.
Whether controlled or interactive, the installations featured frequently make use of all surfaces from floor to ceiling to arrest one's attention and direct further explorations. Through the innovative use of lighting, multimedia displays and custom fixtures, a story is told, creating a unique experience for the visitor and a reference for future recommendations.
Project Area: Exhibition Design is a fundamental work for all designers, architects, and museum professionals who conceive, design, plan, and produce thematic exhibitions. The typology elaborates the special features of the various thematic fields nature, archeology, history, art, and science since each represents different challenges for an exhibition design. Exemplary case studies clarify the specific features of the exhibition types presented with essays on the theory and practice of exhibition designs.
Structural Displays is a collection of simple, novel and out of the ordinary packs and displays. Some are as simple as a single diecut, while others have up to nine different structures.
With essays on projects and design-build experiences from around the world with some of the finest museum designers, the book follows defining trends that will shape the future of exhibit design. With processes, methods and creative thoughts, exhibits will continually evolve in unexplored dimensions to enrich and augment learning experiences.
Exhibitions and Showrooms, aimed at designers, exhibition professionals and design students, is a collection with fifty innovative design works involving different styles, from the simple and classy to high-tech and experimental designs. The book selects excellent exhibiting projects of designers from different countries and is categorised into two parts-exhibition and trade fair.
New Exhibition Design 1900-2000 offers an overview of the development of exhibition design in the past century. An essential compendium for exhibition organisers and designers showing the most important exhibitions of the 20th century.
Following in the steps of Grand Stand 2, the latest publication in this series, Grand Stand 3, brings readers up to date on current developments in the fast-paced world of stand design.
This book presents a selection of the most interesting proposals in interior design, showing a return to more humanized concepts, based on the profound relationship between human beings and the space they inhabit.
Engaging Spaces features Kossmann.dejong, an Amsterdam firm specializing in exhibition design. The book offers a visual explanation of the company's work, making projects fully comprehensible through photographs, plans, and sketches.
Including both modular systems and customized structures, "Affordable Exhibition Design" features full-color illustrations and photographs to take readers through the various stages of design required to create successful exhibitions, from initial design sketches to floor and aerial plans to finished products.
The book offers an up-to-date and comprehensive insight into state-of-the-art design and planning of exhibitions by presenting more than 80 project examples of renowned international designers from Germany to Korea, from Japan to the USA and Canada, from Norway to Italy.
"Exhibition Design" offers a thorough grounding in the principles of designing for exhibitions. It describes the skills needed to become an exhibition designer, including: developing a brief and working with clients, design principles for graphics, circulation, lighting and accessibility, presenting ideas to clients, and the practicalities of production.
Here are some of the most vibrant and varied exhibition stands from the world's top names in design and architecture. The projects featured in Exhibition Design show the endless creative solutions that can be found even in the tiniest spaces, even with limited resources. Insights and explanations from the designers themselves make this an inspiring sourcebook for architects, students, and design professionals everywhere.