Interface Design Books
My Icon Library features an essential collection of impactful images that will empower you to embark on your own journey of visual thinking and storytelling. The collection consists of the most common, interesting, weird and wonderful concepts created during the author's visual thinking workshops.
'Interactive Design for Screen: 100 Graphic Design Solutions' features extraordinary website and app design projects that showcase the functionality and accessibility of great digital user interfaces. The featured designers analyze their projects based on areas such as product features, site purpose and target users, making this volume a highly practical and inspiring guide for students and designers who know that great mobile user experience is vital to the success of any project.
Designing intuitive apps is one of the most important objectives for modern UX designers. Yet surprisingly, many designers have only a vague understanding of what makes a UI intuitive. Intuitive Design: Eight Steps to an Intuitive UI will give you the insight, principles, and guidelines you need to get the job done.
Presto Sketching features loads of tips, templates, and exercises that help you develop your visual vocabulary and sketching skills to clearly express and communicate your ideas. Learn techniques like product sketching, storyboarding, journey mapping, and conceptual illustration. Dive into how to use a visual metaphor, as well as tips for capturing and sharing your sketches digitally, and developing your own style.
Visual Experiences: A Concise Guide to Digital Interface Design provides step-by-step examples to enable readers to create an interface, guiding them from sketching an idea to creating an interactive prototype. This creation of a visual experience is achieved in three steps: thought, design, and interaction. This book focuses on the visual experience of digital interface design from the initial idea to end-user prototype.
This book provides a holistic approach that will help UX professionals to offer a hands-on guide for UX design across multiple screens. It presents an opportunity to learn how to cater designs for customers. Readers will find patterns, strategies, examples and case studies, methodologies, and insights to help inspire them to develop a viable strategy for their own digital products and services.
GUI: Graphical User Interface Design assembles the best of recent graphic user interface design for a collection that provides practical encouragement for those new to the world of digital design, as well as providing inspiration for experienced designers.
Designers, developers, and entrepreneurs today must grapple with creating social interfaces to foster user interaction and community, but grasping the nuances and the building blocks of the digital social experience is much harder than it appears. In the second edition of this practical guide, UX design experts Christian Crumlish and Erin Malone share hard-won insights into what works, what doesn't, and why.
Basics Interactive Design: Interface Design introduces the major elements of graphic design for digital media - layout, colour, iconography, imagery and typography, and shows how these visual communication basics can combine to produce positive interactive user experiences. With practical advice on improving communication between designers and developer, and a tantalizing look at designing interactivity for all five senses, this is a must-have introduction to developing interfaces that users will love.
Mobile User Experience provides you with 10 of the most commonly used archetypes in the UX arena to help illustrate what mobile UX is and how you can master it as quickly as possible.
Digital Design Essentials takes a practical, highly accessible approach to creating graphical user interface designs for desktop, mobile, and touch screen devices. Written by an expert in the realm of digital design, this comprehensive, step-by-step guide demonstrates how to apply design principles in a variety of desktops, web pages, mobile devices and other touchscreens.
In UI is Communication, Everett McKay explains how to design intuitive user interfaces by focusing on effective human communication.
The Design of Future Educational Interfaces provides a new multidisciplinary synthesis of educational interface research. It explains how computer interfaces can be redesigned to better support our ability to produce ideas, think, and solve problems successfully in national priority areas such as science and mathematics.
Visual Usability gets into the nitty-gritty of applying visual design principles to complex application design. You'll learn how to avoid common mistakes, make informed decisions about application design, and elevate the ordinary.
Data Driven Design covers user experience (UX) design in every phase, from initial thoughts, through prototypes, user feedback, online iterations, and finally, successful products. Digital designer, Phillip Harris shows how UX fits into the history of digital design, helping readers understand how we got here. From there he points the way to a future where the vast potentials of user experience promise to open up new worlds of possibility.
With rich imagery, Interactive Design introduces the different UX players, outlines the user-centered design process from user research to user testing, and explains through various examples how user-centered design has been successfully integrated into the design process of a variety of design studios worldwide.
Display and Interface Design: Subtle Science, Exact Art provides a theoretically-based yet practical guide for ecological display and interface design.
Boasting a full-color interior packed with design and layout examples, Usable Usability: Simple Steps for Making Stuff Better teaches you how to understand a user's needs, divulges techniques for exceeding a user's expectations, and provides a host of hard won advice for improving the overall quality of a user's experience.
User Interface Design for Virtual Environments: Challenges and Advances focuses on challenges that designers face in creating interfaces for users of various virtual environments. Chapters included in this book address various critical issues that have implications for user interface design from a number of different viewpoints. This book is written for professionals who want to improve their understanding of challenges associated with user interface design issues for globally-dispersed users in various virtual environments.
Mobile design specialists Steven Hoober and Eric Berkman have collected and researched 76 best practices for everything from composing pages and displaying information to the use of screens, lights, and sensors. Each pattern includes a discussion of the design problem and solution, along with variations, interaction and presentation details, and antipatterns.
In Designing with the Mind in Mind, Jeff Johnson, author of the best selling GUI Bloopers, provides designers with just enough background in perceptual and cognitive psychology that UI design guidelines make intuitive sense rather than being just a list of rules to follow.