Autodesk Launches 3ds Max 2016 Extension 2

Autodesk Launches 3ds Max 2016 Extension 2

Autodesk has launched 3ds Max 2016 Extension 2, expanding the software's capabilities with new tools and workflow improvements that simplify and accelerate the creation of 3D assets for design visualization and content creation professionals.

New in 3ds Max 2016: Extension 2

Max Creation Graph Enhancements

Create, manipulate and use shapes and splines with new nodes; import bitmaps and simulation data like CSV or Open VDB files; and more.

One-Click Print Studio Access

Launch Autodesk Print Studio and export 3ds Max files for 3D printing in one swift click.

Simple Simulation Data Import

Import and animate accurate simulation data, and visualize how it changes over time with 3ds Max lighting and rendering tools.

Text and Shape Map

Use objects as a mask to create custom decals, graffiti and other text -based graphics on the fly without leaving 3ds Max.

Text Tool Improvements

Font names are now displayed in the font type, making it faster to find fonts when using Text Tool to apply textures, animations and effects to text.

Texture Object Mask

Easily and accurately create, place and animate multiple materials, and use any shape to control the application of materials to an object.