At NAB 2017, Autodesk is showcasing the newest versions of its solutions for media and entertainment, including Autodesk Flame Family 2018 update 1 for VFX; the Arnold 5.0 renderer; Maya 2017 update 3 for 3D animation; performance updates for Shotgun production tracking and review software; and 3ds Max 2018 software for 3D modeling.
"Our customers continue to push the limits of our technology to break new ground in film, TV and games," commented Chris Bradshaw, senior vice president, Autodesk Media & Entertainment. "The new products were showing at NAB this year blend top customer requested features with tools that theyll need to stay one step ahead as content creation rapidly evolves."
Autodesk Flame 2018 update 1 includes new action and batch paint improvements such as 16-bit floating point (FP) depth support, scene detect and conform enhancements.
Autodesk Maya 2017 update 3 includes enhancements to character creation tools such as interactive grooming with XGen, an all-new UV workflow, and updates to the motion graphics toolset that includes a live link with Adobe After Effects and more.
Arnold 5.0 delivers several significant updates, including better sampling, new standard surface, standard hair and standard volume shaders, Open Shading Language (OSL) support, light path expressions, refactored shading API and a VR camera.
Shotgun updates accelerate multi-region performance and make media uploads and downloads faster regardless of location.
Autodesk 3ds Max 2018 offers Arnold 5.0 rendering via a new MAXtoA 1.0 plug-in, customizable workspaces, smart asset creation tools, Bézier motion path animation, and a cloud-based large model viewer (LMV) that integrates with Autodesk Forge.