Using the software, Steam developers will be able to quickly and easily create compelling 3D game assets and integrate those creations into popular Steam titles like "DoTA 2" or for use in their own games.
"The Valve community is unique, because it includes a very engaged mix of both gamers and developers working together to mod titles and generate content. We hope Maya LT will further that creative spirit and help a Steam user of any skill level to create high quality 3D game assets," commented Frank Delise, director, games solution, Autodesk.
"We're engaging with the community on day one by participating in forums, answering questions and offering custom tutorial content for 'DoTA 2' fans. We can't wait to try new things with the community and see how they push Maya LT to its limit and beyond."
A unique solution for professionals and hobbyists alike, Maya LT boasts a targeted feature set developed from the ground up for the indie game industry, like powerful modeling tools to help create and alter 3D assets of any size and a simplified workflow with the Unity 3D Engine.
When purchased on Steam, developers will have access to a full commercial Maya LT license, allowing assets created in the tool to also be exported for use in any game on PC, console and mobile.